🎯 Revenue Estimation Model
Our revenue estimation uses a sophisticated algorithm based on Steam review data and industry
research. The model accounts for the relationship between reviews and actual game purchases.
📊 Review-to-Sales Multiplier
The number of reviews correlates with total sales, but the ratio varies by game size:
| Game Size |
Reviews |
Multiplier |
Typical Sales |
| 🌱 Small/Indie |
<50 |
20× |
~1,000 copies |
| 📈 Medium |
50 - 5,000 |
59× |
~3,000 - 90,000 copies |
| 🚀 Hit Games |
>5,000 |
48× |
240,000+ copies |
💰 Revenue Calculation Steps
Step 1: Calculate estimated sales
Estimated Sales = Total Reviews × Multiplier
Step 2: Adjust for regional pricing and discounts
Average Sale Price = Base Price × 0.70
Games are often purchased during sales and in regions with lower pricing, reducing the effective
price to approximately 70% of the listed price.
Step 3: Calculate gross revenue
Gross Revenue = Estimated Sales × Average Sale Price
Step 4: Apply Steam's commission
Net Revenue = Gross Revenue × 0.70 (after 30% Steam cut)
📈 Market Analysis Metrics
- Total Games: Count of games matching selected tags within the date range
- Total Revenue: Sum of estimated net revenues for all matching games
- Average Revenue: Mean revenue per game in the segment
- Top Performers: Games ranked by estimated revenue
⚠️ Disclaimer
Revenue estimates are approximations for comparative analysis purposes. Actual game revenues may vary
significantly based on factors not captured in this model, including refunds, bundles, regional
pricing tiers, and promotional activities.